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ImagineFun
5 posts · all writing
Protecting customer media sources with asymmetric encryption
Users trust OpenAudioMc to handle their media playback, now we're also taking responsibility of media end-to-end.
12 min read · Security · Golang · Software Architecture · ImagineFun
Saying goodbye to Java rebuilds, hello to JavaScript (but still in the JVM)
The journey of PixelScript, the fastest development cycle for Minecraft content.
20 min read · Java · JavaScript · Software Architecture · ImagineFun
Meteor: Interfaces as networking contract
An overview of Meteor, a Java RPC library designed for transparent remote procedure calls, featuring a pluggable transport and serialization architecture that simplifies development in distributed systems.
6 min read · Java · Software Architecture · ImagineFun
Block art with Art-Net
Using Art-Net and real lighting consoles to build in-game experiences
7 min read · ImagineFun · Java · Golang · Creative Development
COBALT: Building a 200x Faster Entity Engine from Minecraft Protocol
How we eliminated 80% of server overhead by intercepting network traffic and building our own reality.
11 min read · ImagineFun · Software Architecture · Java